tictactoe_bot_dynamic_size.go
                        
                             · 5.0 KiB · Go
                        
                    
                    
                      
                        Ham
                      
                      
                        
                          
                        
                    
                    
                
                
            package main
import (
	"fmt"
	"strconv"
	"strings"
)
const (
	cellEmpty = " "
	cellUser  = "U"
	cellBot   = "B"
)
func boardToString(board [][]string) string {
	maxRowLength := 0
	rowStrings := make([]string, len(board)+1)
	for i, row := range board {
		if len(row) > maxRowLength {
			maxRowLength = len(row)
		}
		rowIndex := strconv.Itoa(i)
		if i < 10 {
			rowIndex += " "
		}
		rowStrings[i+1] = rowIndex + strings.Join(row, "|")
	}
	columnIndices := make([]string, maxRowLength)
	for i := 0; i < maxRowLength; i++ {
		rowIndex := strconv.Itoa(i)
		if i < 10 {
			rowIndex = " " + rowIndex
		}
		columnIndices[i] = rowIndex
	}
	rowStrings[0] = "/" + strings.Join(columnIndices, "")
	return strings.Join(rowStrings, "\n")
}
func createBoard(size int) [][]string {
	board := make([][]string, size)
	for r := 0; r < size; r++ {
		rowSlice := make([]string, size)
		for i := range rowSlice {
			rowSlice[i] = cellEmpty
		}
		board[r] = rowSlice
	}
	return board
}
func changeCellUserInput(board *[][]string) {
	var row *[]string
	for {
		var rowIndex int
		fmt.Print("row: ")
		fmt.Scanln(&rowIndex)
		if 0 <= rowIndex && rowIndex < len(*board) {
			row = &(*board)[rowIndex]
			break
		} else {
			fmt.Println("The value needs to be in the range of the board rows.")
			continue
		}
	}
	for {
		var colIndex int
		fmt.Print("col: ")
		fmt.Scanln(&colIndex)
		if 0 <= colIndex && colIndex < len(*row) {
			if (*row)[colIndex] != " " {
				fmt.Println("This cell is already occupied.")
				defer changeCellUserInput(board)
				break
			}
			(*row)[colIndex] = cellUser
			break
		} else {
			fmt.Println("The value needs to be in the range of the board columns.")
			continue
		}
	}
}
func getWinningCombinations(board *[][]string) [][]*string {
	// there are 8 winning combinations in total
	winningCombinations := make([][]*string, len(*board)*2+2)
	// board_size row wins | board_size col wins
	for i, _ := range *board {
		row := make([]*string, len(*board))
		col := make([]*string, len(*board))
		for j, _ := range *board {
			row[j] = &(*board)[i][j]
			col[j] = &(*board)[j][i]
		}
		winningCombinations[i*2] = row
		winningCombinations[i*2+1] = col
	}
	// 2 vertical wins
	a := make([]*string, len(*board))
	b := make([]*string, len(*board))
	for i, _ := range *board {
		a[i] = &(*board)[i][i]
		b[i] = &(*board)[i][len(*board)-i-1]
	}
	winningCombinations[len(*board)*2] = a
	winningCombinations[len(*board)*2+1] = b
	return winningCombinations
}
type combinationStat struct {
	totalCells int
	emptyCells int
	userCells  int
	botCells   int
	isWinnable    bool
	emptyCellRefs []*string
}
func calculateCombinationStats(combination []*string) combinationStat {
	c := combinationStat{}
	for _, cell := range combination {
		c.totalCells++
		switch *cell {
		case cellEmpty:
			c.emptyCells++
			c.emptyCellRefs = append(c.emptyCellRefs, cell)
		case cellBot:
			c.botCells++
		case cellUser:
			c.userCells++
		}
	}
	c.isWinnable = c.userCells == 0 || c.botCells == 0
	return c
}
func changeCellBotInput(winningCombinations [][]*string) {
	combinationStats := make([]combinationStat, len(winningCombinations))
	for i, combination := range winningCombinations {
		combinationStats[i] = calculateCombinationStats(combination)
	}
	// now count the still possible wins each pointer has
	cellScores := make(map[*string]int)
	for _, c := range combinationStats {
		score := 0
		if c.userCells == 0 {
			score = 1 + (c.totalCells - c.emptyCells)
		} else if c.botCells == 0 {
			score = c.totalCells - c.emptyCells
		}
		for _, emptyCell := range c.emptyCellRefs {
			cellScores[emptyCell] += score * score
		}
	}
	bestCellScore := 0
	var bestCell *string
	for cell, cellScore := range cellScores {
		if cellScore > bestCellScore {
			bestCellScore = cellScore
			bestCell = cell
		}
	}
	*bestCell = cellBot
}
type boardData struct {
	isWin bool
	isPat bool
	winningUser string
}
func analyzeWin(winningCombinations [][]*string) boardData {
	b := boardData{}
	winnable := false
	for _, combination := range winningCombinations {
		c := calculateCombinationStats(combination)
		if c.botCells == c.totalCells {
			b.isWin = true
			b.winningUser = cellBot
			return b
		}
		if c.userCells == c.totalCells {
			b.isWin = true
			b.winningUser = cellUser
			return b
		}
		if c.botCells == 0 || c.userCells == 0 {
			winnable = true
		}
	}
	if !winnable {
		b.isPat = true
	}
	return b
}
func main() {
	board := createBoard(4)
	winningCombinations := getWinningCombinations(&board)
	currentUser := 0
	for {
		fmt.Println()
		fmt.Println(boardToString(board))
		bd := analyzeWin(winningCombinations)
		if bd.isWin {
			fmt.Println()
			switch bd.winningUser {
			case cellBot:
				fmt.Println("THE BOT WINS!!")
			case cellUser:
				fmt.Println("CONGRATULATION, YOU WIN!!")
			}
			break
		}
		if bd.isPat {
			fmt.Println()
			fmt.Println("GAME OVER. NEITHER ONE WON")
			break
		}
		if currentUser == 0 {
			fmt.Println()
			fmt.Println("it's your turn human")
			changeCellUserInput(&board)
		} else {
			changeCellBotInput(winningCombinations)
		}
		currentUser = (currentUser + 1) % 2
	}
}
                | 1 | package main | 
| 2 | |
| 3 | import ( | 
| 4 | "fmt" | 
| 5 | "strconv" | 
| 6 | "strings" | 
| 7 | ) | 
| 8 | |
| 9 | const ( | 
| 10 | cellEmpty = " " | 
| 11 | cellUser = "U" | 
| 12 | cellBot = "B" | 
| 13 | ) | 
| 14 | |
| 15 | func boardToString(board [][]string) string { | 
| 16 | maxRowLength := 0 | 
| 17 | rowStrings := make([]string, len(board)+1) | 
| 18 | for i, row := range board { | 
| 19 | if len(row) > maxRowLength { | 
| 20 | maxRowLength = len(row) | 
| 21 | } | 
| 22 | |
| 23 | rowIndex := strconv.Itoa(i) | 
| 24 | if i < 10 { | 
| 25 | rowIndex += " " | 
| 26 | } | 
| 27 | rowStrings[i+1] = rowIndex + strings.Join(row, "|") | 
| 28 | } | 
| 29 | |
| 30 | columnIndices := make([]string, maxRowLength) | 
| 31 | for i := 0; i < maxRowLength; i++ { | 
| 32 | rowIndex := strconv.Itoa(i) | 
| 33 | if i < 10 { | 
| 34 | rowIndex = " " + rowIndex | 
| 35 | } | 
| 36 | columnIndices[i] = rowIndex | 
| 37 | } | 
| 38 | rowStrings[0] = "/" + strings.Join(columnIndices, "") | 
| 39 | |
| 40 | return strings.Join(rowStrings, "\n") | 
| 41 | } | 
| 42 | |
| 43 | func createBoard(size int) [][]string { | 
| 44 | board := make([][]string, size) | 
| 45 | |
| 46 | for r := 0; r < size; r++ { | 
| 47 | rowSlice := make([]string, size) | 
| 48 | for i := range rowSlice { | 
| 49 | rowSlice[i] = cellEmpty | 
| 50 | } | 
| 51 | |
| 52 | board[r] = rowSlice | 
| 53 | } | 
| 54 | |
| 55 | return board | 
| 56 | } | 
| 57 | |
| 58 | func changeCellUserInput(board *[][]string) { | 
| 59 | var row *[]string | 
| 60 | |
| 61 | for { | 
| 62 | var rowIndex int | 
| 63 | fmt.Print("row: ") | 
| 64 | fmt.Scanln(&rowIndex) | 
| 65 | |
| 66 | if 0 <= rowIndex && rowIndex < len(*board) { | 
| 67 | row = &(*board)[rowIndex] | 
| 68 | break | 
| 69 | } else { | 
| 70 | fmt.Println("The value needs to be in the range of the board rows.") | 
| 71 | continue | 
| 72 | } | 
| 73 | } | 
| 74 | |
| 75 | for { | 
| 76 | var colIndex int | 
| 77 | fmt.Print("col: ") | 
| 78 | fmt.Scanln(&colIndex) | 
| 79 | |
| 80 | if 0 <= colIndex && colIndex < len(*row) { | 
| 81 | if (*row)[colIndex] != " " { | 
| 82 | fmt.Println("This cell is already occupied.") | 
| 83 | defer changeCellUserInput(board) | 
| 84 | break | 
| 85 | } | 
| 86 | |
| 87 | (*row)[colIndex] = cellUser | 
| 88 | break | 
| 89 | } else { | 
| 90 | fmt.Println("The value needs to be in the range of the board columns.") | 
| 91 | continue | 
| 92 | } | 
| 93 | } | 
| 94 | } | 
| 95 | |
| 96 | func getWinningCombinations(board *[][]string) [][]*string { | 
| 97 | // there are 8 winning combinations in total | 
| 98 | winningCombinations := make([][]*string, len(*board)*2+2) | 
| 99 | |
| 100 | // board_size row wins | board_size col wins | 
| 101 | for i, _ := range *board { | 
| 102 | row := make([]*string, len(*board)) | 
| 103 | col := make([]*string, len(*board)) | 
| 104 | |
| 105 | for j, _ := range *board { | 
| 106 | row[j] = &(*board)[i][j] | 
| 107 | col[j] = &(*board)[j][i] | 
| 108 | } | 
| 109 | |
| 110 | winningCombinations[i*2] = row | 
| 111 | winningCombinations[i*2+1] = col | 
| 112 | } | 
| 113 | |
| 114 | // 2 vertical wins | 
| 115 | a := make([]*string, len(*board)) | 
| 116 | b := make([]*string, len(*board)) | 
| 117 | for i, _ := range *board { | 
| 118 | a[i] = &(*board)[i][i] | 
| 119 | b[i] = &(*board)[i][len(*board)-i-1] | 
| 120 | } | 
| 121 | winningCombinations[len(*board)*2] = a | 
| 122 | winningCombinations[len(*board)*2+1] = b | 
| 123 | |
| 124 | return winningCombinations | 
| 125 | } | 
| 126 | |
| 127 | type combinationStat struct { | 
| 128 | totalCells int | 
| 129 | emptyCells int | 
| 130 | userCells int | 
| 131 | botCells int | 
| 132 | |
| 133 | isWinnable bool | 
| 134 | emptyCellRefs []*string | 
| 135 | } | 
| 136 | |
| 137 | func calculateCombinationStats(combination []*string) combinationStat { | 
| 138 | c := combinationStat{} | 
| 139 | |
| 140 | for _, cell := range combination { | 
| 141 | c.totalCells++ | 
| 142 | switch *cell { | 
| 143 | case cellEmpty: | 
| 144 | c.emptyCells++ | 
| 145 | c.emptyCellRefs = append(c.emptyCellRefs, cell) | 
| 146 | case cellBot: | 
| 147 | c.botCells++ | 
| 148 | case cellUser: | 
| 149 | c.userCells++ | 
| 150 | } | 
| 151 | } | 
| 152 | |
| 153 | c.isWinnable = c.userCells == 0 || c.botCells == 0 | 
| 154 | |
| 155 | return c | 
| 156 | } | 
| 157 | |
| 158 | func changeCellBotInput(winningCombinations [][]*string) { | 
| 159 | combinationStats := make([]combinationStat, len(winningCombinations)) | 
| 160 | for i, combination := range winningCombinations { | 
| 161 | combinationStats[i] = calculateCombinationStats(combination) | 
| 162 | } | 
| 163 | |
| 164 | // now count the still possible wins each pointer has | 
| 165 | cellScores := make(map[*string]int) | 
| 166 | for _, c := range combinationStats { | 
| 167 | score := 0 | 
| 168 | if c.userCells == 0 { | 
| 169 | score = 1 + (c.totalCells - c.emptyCells) | 
| 170 | } else if c.botCells == 0 { | 
| 171 | score = c.totalCells - c.emptyCells | 
| 172 | } | 
| 173 | |
| 174 | for _, emptyCell := range c.emptyCellRefs { | 
| 175 | cellScores[emptyCell] += score * score | 
| 176 | } | 
| 177 | } | 
| 178 | |
| 179 | bestCellScore := 0 | 
| 180 | var bestCell *string | 
| 181 | for cell, cellScore := range cellScores { | 
| 182 | if cellScore > bestCellScore { | 
| 183 | bestCellScore = cellScore | 
| 184 | bestCell = cell | 
| 185 | } | 
| 186 | } | 
| 187 | |
| 188 | *bestCell = cellBot | 
| 189 | } | 
| 190 | |
| 191 | type boardData struct { | 
| 192 | isWin bool | 
| 193 | isPat bool | 
| 194 | |
| 195 | winningUser string | 
| 196 | } | 
| 197 | |
| 198 | func analyzeWin(winningCombinations [][]*string) boardData { | 
| 199 | b := boardData{} | 
| 200 | |
| 201 | winnable := false | 
| 202 | for _, combination := range winningCombinations { | 
| 203 | c := calculateCombinationStats(combination) | 
| 204 | |
| 205 | if c.botCells == c.totalCells { | 
| 206 | b.isWin = true | 
| 207 | b.winningUser = cellBot | 
| 208 | return b | 
| 209 | } | 
| 210 | if c.userCells == c.totalCells { | 
| 211 | b.isWin = true | 
| 212 | b.winningUser = cellUser | 
| 213 | return b | 
| 214 | } | 
| 215 | |
| 216 | if c.botCells == 0 || c.userCells == 0 { | 
| 217 | winnable = true | 
| 218 | } | 
| 219 | } | 
| 220 | |
| 221 | if !winnable { | 
| 222 | b.isPat = true | 
| 223 | } | 
| 224 | |
| 225 | return b | 
| 226 | } | 
| 227 | |
| 228 | func main() { | 
| 229 | board := createBoard(4) | 
| 230 | winningCombinations := getWinningCombinations(&board) | 
| 231 | |
| 232 | currentUser := 0 | 
| 233 | for { | 
| 234 | fmt.Println() | 
| 235 | fmt.Println(boardToString(board)) | 
| 236 | |
| 237 | bd := analyzeWin(winningCombinations) | 
| 238 | if bd.isWin { | 
| 239 | fmt.Println() | 
| 240 | switch bd.winningUser { | 
| 241 | case cellBot: | 
| 242 | fmt.Println("THE BOT WINS!!") | 
| 243 | case cellUser: | 
| 244 | fmt.Println("CONGRATULATION, YOU WIN!!") | 
| 245 | } | 
| 246 | break | 
| 247 | } | 
| 248 | if bd.isPat { | 
| 249 | fmt.Println() | 
| 250 | fmt.Println("GAME OVER. NEITHER ONE WON") | 
| 251 | break | 
| 252 | } | 
| 253 | |
| 254 | if currentUser == 0 { | 
| 255 | fmt.Println() | 
| 256 | fmt.Println("it's your turn human") | 
| 257 | changeCellUserInput(&board) | 
| 258 | } else { | 
| 259 | changeCellBotInput(winningCombinations) | 
| 260 | } | 
| 261 | |
| 262 | currentUser = (currentUser + 1) % 2 | 
| 263 | } | 
| 264 | } | 
| 265 |